Mahasiswa EBPP’ Adventurous Journey

20 EBPP Students’ Adventurous Journey to Earn their Duke of Edinburgh’s International Award Bronze Level

By Made Suarjana, Head Teacher and I Komang Kurniawan, Ketua dan Team Leader

20 students from all 6 Proyek Kemiskinan East Bali (EBPP) schools are thrilled that after months of hard work developing their skills in categories like music, the arts, English language, and volleyball, they have confirmation from Duke of Edinburgh’s International Award Team that they can complete the final activities of the Adventurous Journey to qualify for their Bronze Level. The Duke of Edinburgh’s International Award is the world’s leading youth achievement award. It equips young people for life regardless of their background, culture, physical ability, skills and interests. Doing the award is a personal challenge and not a competition against others; it pushes young people to their personal limits and recognises their achievements consistently. After the bronze level has been achieved, students can go on to earn Silver and Gold levels by challenging themselves even further and with more activities. Following is a recap of these 20 dedicated students’ exciting 2-day Adventurous Journey! Tents

On the morning of Tuesday July 12th, accompanied by four EBPP teachers, all participants assembled at our Daya Bamboo Centre with a sense of excitement, curiosity and anticipation, ready for departure at 8.30am. They were heading for their Adventurous Journey, a challenging 2 day camping trip where they’d sleep in tents for their first time, do their own cooking and explore the exciting forests of Pengotan at the Bali Woso camp, (www.baliwoso.com), an agro and culture adventure camp located at Delod Umah hamlet, Desa Pengotan in Bangli Regency, near Kintamani and Mount Batur. They had all been well briefed beforehand, permission obtained from their parents and were fully prepared with warm clothing, shoes, notebooks and a determination to graduate their Duke of Edinburgh Bronze Award!

After arrival at 10am, the event began with a warm welcome from Bali Woso staff to the lush forest environmental, which is a total contrast to our students’ steep and sandy mountain slopes, followed by an introduction to their 2 day camping adventure by Pak Irwan, the concept designer and manager of Bali Woso. They started their programme with warm up exercises followed by dividing them into four teams of five, naming their teams, loud cheers as if they’d scored a goal, group warm up and then down to figuring out how to erect their group tents!Climbing Under Bamboo

Our students were extremely enthusiastic to figure out how to erect a tent as it was something they had never done – because in Ban village, any temporary sleeping accommodation is erected using bamboo poles, with tarpaulin slung over the bamboo frame! By now, semua lapar dan sudah waktunya untuk makan siang! Kelompok 1 dan 2 bertanggung jawab atas memasak makan siang untuk semua orang; mereka memiliki satu jam dan semua bahan baku yang tersedia.

Makan siang dimulai pada 12:30 dan setelah makan, mereka melanjutkan program dengan tim Bali Woso mendorong diskusi kelompok dan berbicara satu sama lain di forum. Kemudian mereka memainkan berbagai permainan seperti ping pong, gelembung bertiup, menghapus objek dalam botol, lighting and dowsing candles and bamboo magic games uses components that have been prepared and selected by the students before the game starts.Cooking

The purpose of these games was to inspire all students to use their individual and group creativity by utilising existing objects in the environment. After a short break, it was time for groups 3 dan 4 to prepare dinner, whilst some prepared the campfire and the remainder prepared for a ‘Treasure Hunt’. In this game, participants were divided into two groups of 10, each given a map, senter, tongkat dan alat dasar lainnya untuk membantu mereka mengikuti rute yang ditampilkan pada peta yang telah dibagi menjadi beberapa tahap. Pada setiap tahap, siswa membaca petunjuk dan bertindak sesuai dengan instruksi untuk akhir jalan sampai masing-masing kelompok mampu menemukan kunci untuk membuka peti harta karun. Peti harta karun berisi buah-buahan yang bisa dimakan oleh siswa setelah berhasil menemukan kunci. Game ini menantang semua siswa untuk mengembangkan keberanian, kerja sama tim dan peta kemampuan membaca.

Kegiatan selanjutnya adalah di sekitar api unggun dan melakukan permainan limbo menyenangkan, di mana Anda harus mendapatkan di bawah tiang bambu berwarna tanpa menyentuhnya dan juga kami harus melompat di atasnya, memanggang jagung api unggun sementara masing-masing empat kelompok menyanyikan lagu-lagu mereka sendiri di sekitar api unggun, bawah bintang-bintang berkelap-kelip. Ketika lagu selesai, semua sudah lelah dan ketika udara malam menjadi cukup dingin, a unanimous decision was to go to their tents and have a good night’s sleep so they could awake bright and early on Wednesday morning.Finger Game

Wednesday started with warm up exercises, jogging and then having breakfast together (prepared by Bali Woso team). Their first activity was trekking around the Pengotan village to collect plastic rubbish – which is a daily activity for all of our students in their 6 dusun, that was initiated at all EBPP schools in 2012. After this, they learnt to harvest Kintamani oranges – one of the main cash crop of Kintamani-Bangli area – and were rewarded with a healthy snack of corn on the cob! Then, they all got basic archery classes and continued their morning activity by each student planting a bamboo seedling in land prepared for reforestation. Hopefully, these small activities will have a major impact when they return to their village and inspire them to take a greater role to protect our beloved earth, especially by planting more bamboo.Walking Through Forest

siswa kami sangat senang ketika mereka diperkenalkan ke permainan yang sangat menantang “Jika Butadari Goa Bambu (gua bambu)“! Game ini dimulai dengan salah satu anggota kelompok yang ditutup matanya dengan kain dan dipimpin bersama rintangan oleh pasangan kelompok seeing mereka: berjongkok di bawah sebuah gua bambu, negosiasi hambatan posting, batu-batu kecil, dll. Begitu orang ditutup matanya perjalanan atau mengetuk sesuatu atas, Kelompok ini keluar!! Jika orang buta gagal melewati rintangan, semua teman-teman di kelompok akan ujung ember tepung dan air lebih dari pecundang! Tujuan dari permainan ini adalah untuk mengajarkan / kerjasama kereta api dan koordinasi dalam tim untuk memastikan keberhasilan dalam tugas yang sulit.Bamboo Finger Game

perjalanan petualangan mereka dilanjutkan dengan pengenalan taman bunga yang indah oleh Pak Wayan Nyarka, pemilik tanah, teman EBPP selama bertahun-tahun. Ini besar dan multi taman bunga berwarna, dengan bunga tidak hanya dari Indonesia tapi juga dari seluruh dunia, dengan berbagai spesies memberi keinginan untuk semua siswa dan guru-guru kami bahwa mereka ingin tinggal lebih lama.

Akhirnya, sudah waktunya untuk makan siang dan upacara penutupan, dibuka dengan pembicaraan motivasi dari Pak Irwan diikuti oleh tayangan oleh manajer Bali Woso, siswa dan guru EBPP.

Garden GroupIni dua hari acara memberi kami banyak pengetahuan, banyak pelajaran berharga yang dipelajari dan itu pasti adalah pengalaman hidup yang tak terlupakan nantinya kita dapat menerapkan di desa kami. Kami berharap kegiatan ini dapat terus pada tingkat yang lebih tinggi sehingga ide untuk membangun kami desa dapat terwujud. Keindahan hutan dan udara dingin membuat kita lebih nyaman untuk tinggal di tempat ini, tapi sayangnya waktu sudah 04:00, maka kita bersiap-siap untuk meninggalkan tempat dan kembali ke Ban Village.

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